At the moment I am employed at YAGER Development. We are developing the game Spec Ops: The Line, based on the Unreal Engine 3.
My assignment is to develop with other programmers a solid and challenging AI.
As a base we use the Kynapse library by Kynogon, mainly for path finding. The decision making of the AI is based on behaviour trees.
Trailer
Teaser
Which contains a bit more of the story.
The game’s website is SpecOpsTheLine.com.
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