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Twitter: dkollmann
- Finally a good adventure again which defines itself by story and voice acting instead of unlogical puzzles #GeminiRue http://me.lt/490Qk 06:52 AM July 04 from RockMelt ReplyRetweetFavorite
- RT @GameDevJobs: Senior Game Designer (f/m) - YAGER Development Berlin, Be, DEU: YAGER is an independent developer of computer an... htt ... 04:18 PM May 11 from web ReplyRetweetFavorite
- Interesting talk about how the Watson Jeopardy computer works: http://me.lt/3Tgpz 10:57 AM January 15 from RockMelt ReplyRetweetFavorite
- Interesting insight in how the zeit² guys built their game and company http://me.lt/70Oo 10:05 AM January 12 from RockMelt ReplyRetweetFavorite
Tag Archives: Brainiac Designer
Brainiac Designer v2.1 Released
A new release of my behaviour tree editor is ready. One of the important features is an included C++ plugin so you can use native code to export for your software. You can also now place comments in the behaviour … Continue reading
Posted in Artificial Intelligence, Projects
Tagged Behaviour Tree, Brainiac Designer
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Brainiac Designer v2.0 Released
I just released the new version of the Brainiac Designer v2.0 which comes with a lot of improvements like docking, property grids, an internal clipboard and so on. The new release and the release notes can be found here.
Posted in Artificial Intelligence, Projects
Tagged Behaviour Tree, Brainiac Designer
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